🌻 📖 AnyEvent::WebSocket::Message

NAME

AnyEvent::WebSocket::Message - WebSocket message for AnyEvent

VERSION

version 0.55

SYNOPSIS

 $connection->send(
   AnyEvent::WebSocket::Message->new(body => "some message"),
 );
 
 $connection->on(each_message => sub {
   my($connection, $message) = @_;
   if($message->is_text || $message->is_binary)
   {
     my $body = $message->body;
   }
 });

DESCRIPTION

Instances of this class represent a single WebSocket message. They are the objects that come through from the other end of your AnyEvent::WebSocket::Connection instance. They can also be sent through that class using its send method.

ATTRIBUTES

body

The body or payload of the message.

opcode

The integer code for the type of message.

METHODS

decoded_body

 my $body = $message->decoded_body;

Returns the body decoded from UTF-8.

is_text

 my $bool = $message->is_text;

True if the message is text.

is_binary

 my $bool = $message->is_binary;

True if the message is binary.

is_close

 my $bool = $message->is_close;

True if the message is a close message.

is_ping

 my $bool = $message->is_ping

True if the message is a ping.

is_pong

 my $bool = $message->is_pong;

True if the message is a pong.

SEE ALSO

AUTHOR

Author: Graham Ollis <plicease@cpan.org>

Contributors:

Toshio Ito (debug-ito, TOSHIOITO)

José Joaquín Atria (JJATRIA)

Kivanc Yazan (KYZN)

Yanick Champoux (YANICK)

Fayland Lam (FAYLAND)

Daniel Kamil Kozar (xavery)

COPYRIGHT AND LICENSE

This software is copyright (c) 2013-2022 by Graham Ollis.

This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.